Meeple Mountain {{ work.publishdate|date:"Y-m-d H:i" }}

The Smurfs: Hidden Village Game Review

The titular characters of The Smurfs, a franchise with a long and interesting history, first appeared in print in 1958 in a comic book created by the Belgian artist Peyo. Originally appearing as side characters in one of his other projects, they proved to be so popular that Peyo continued developing the characters, giving them their own series. Eventually, The Smurfs made their way to the small screen. A series of episodes, created for Belgian television, was produced between 1961-1967, but it wasn’t until Hanna-Barbera picked up the IP in 1981 that The Smurfs really came into its own. This is The Smurfs that we know and love—assuming you’re familiar with it.

In case you’re unfamiliar, the series is centered around a community of small, blue humanoid creatures that stand roughly ‘two apples high’. At the heart of each episode is a story of individuals learning to work together to solve problems much bigger than themselves. (Oftentimes problems that are direct results of their own mischief) Most of their trials and tribulations are due to internal strife—the clashing of personalities or disagreements over how they believe things should be done. However, there is one external influence that is prevalent above all others: the evil sorcerer Gargamel, along with his familiar, a cat named Azrael. Gargamel’s intentions for the…

The post The Smurfs: Hidden Village Game Review appeared first on Meeple Mountain.