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Tidal Blades 2: Rise of the Unfolders Game Review

You never know what you’re going to get with a Tidal Blades release. Unlike Pandemic, Undaunted, or MicroMacro, to name but a few, Tidal Blades isn’t a shorthand for a certain type of mechanical experience. Teach a man to Pandemic, and he can Pandemic for life, but previous experience with any one Tidal Blades title won’t do you much good when you move on to the next.

Like the Roll Player series and Valeria, Tidal Blades is a world, a setting in which various designers can manage their mischief. Tidal Blades: Heroes of the Reef was a massive worker placement game. Tidal Blades: Banner Festival was a strange little trick-taking game. And now we have Tidal Blades 2: Rise of the Unfolders, an absolutely enormous dungeon crawling campaign game.

Cardboard standees on a board covered in hexagons. The illustration on the board, which is printed on one page of a spiral-bound book, shows a wooden platform out over the ocean.

Our Wettest Franchise

All of Tidal Blades takes place in Naviri, an Edenic city by the sea. While the aesthetics of Naviri bring to mind tropical paradises, cool breezes, and considerations of coconuts, all is not as it seems. Naviri is beset on all sides by unspeakable horrors, sea…

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