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Tricky Kids Game Review

Players in my network like to ask me how many times I play a game before I write a review. It does depend on the game, but it often depends on how the first play goes. If the game is bad, I usually try to play it twice, in part to see whether I have a similar experience the second time around. (It’s very hard to table a bad game multiple times, because the players in my review group don’t want to play it again.) A good game is easy to get to the table, but I like to play those three or four times to ensure that others validate my initial feelings. (And, sometimes, I play a game 14 times. Again, it just depends.)

Here’s what I will say about Tricky Kids, the new trick-taker from designers Danielle Reynolds (Caution Signs) and Steven Ungaro: my first two plays produced such wildly different experiences that it marks one of the very few times this year where I played a game where some players absolutely loved a game and a different group completely hated it.

This is why it’s important to get a game to the table for a few plays!

The Highs Were High

Tricky Kids is…

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