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Bare Bones Game Review

A few months ago we received an email requesting a review of Bare Bones. It’s always a toss up when reviewing games from a publisher you’ve never worked with before, but I decided to dig a little deeper. I read the rules, and some other reviews, and as I found out more, I became more intrigued; ultimately deciding to take the plunge and get a copy sent to me. And boy, have I had a blast playing this. It’s equal parts Splendor (engine building), Dominion (deck building), and Roll for the Galaxy (dice rolling).

Join me as I walk you through the bones of Bare Bones.

Them Bones, Them Bones

In Bare Bones, players purchase cards of varying cost from the central market, each card providing either a special action or the option of rolling six-sided dice of varying colors and values. Blue dice are cheap, at only 4 coins, but only have the numbers 1, 1, 1, 2, 3, and 4 on them. White dice are middle of the road in cost, at 6 coins, and have the numbers 2, 3, 3, 3, 4, and 5. While black dice are expensive, costing 12 coins, but feature 5, 5, 6, 6, 6, and 6.

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