Entropy Game Review
Normally, when I’m sitting in meetings with our publishing partners at shows like Gen Con or SPIEL Essen, I ask about the games that are on the horizon. And, normally, we buzz through that part of the conversation with ease, since there’s not much in the way of real, earth-shattering news: another expansion for that popular title from a year or two ago is underway, or a new animal-themed trick-taker is set to hit the following summer. My brain says “ho, hum” and I quietly move through my meeting schedule.
But during the Board&Dice meeting at SPIEL last fall, it was hard to believe how many perfect-for-Justin products I saw on their 2026 dance card. Nucleum: Gibraltar, with the game’s third map and more goodies in a game system that I have fallen for over the last couple years. The crowdfunding campaign for The Voyages of Marco Polo, a classic game I’ll be backing whenever the project goes live. One of the designers of the Rats of Wistar-adjacent game ANTS, Andrea Robbiani, had a new title on the way called Maestro.
Board&Dice shared one other 2026 release. That game was Entropy, a new strategy title co-designed by three of the foremost game designers of our time: Tommaso Battista, Simone Luciani, and Nestore Mangone. Between the three…
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