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Burum: The Journey from Family Tradition to Card Game Innovation

The Game Manufacturers Association (GAMA)  is a conference unlike any other in the gaming world. It brings together folks from all over the industry, from top-level CEOs to first-time designers. The beauty of the convention is that all attendees are seen as equal. Everyone is approachable, and everyone loves to chat about games—after all, why else would one attend GAMA if not for the love of gaming?

I had the opportunity to attend for the first time this year, and I was blown away by the level of passion and cross-networking everywhere I went. One part of GAMA is the Game Nights, where publishers—both big and small—set up tables to demo their games for industry professionals. Many showcased games are upcoming titles or existing ones looking for a publishing home.

One night, I spotted a table with two women sitting with piles of cards, and hardly anyone giving them more than a passing glance. Their table seemed overshadowed by the big publisher names with flashy banners and marketable IPs. I decided to sit down and see what they had to offer—everyone deserves some foot traffic!

Enter Burum.

I was greeted by two lovely women who introduced me to a simple yet creative card game they had developed with their family. Tricia and Genie, two sisters, had…

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