Roam Game Review

Adventuring in Arzium
For those who aren’t already familiar with Red Raven Games and Ryan Laukat, it’s a great time to jump in. The ever-expanding catalog of “cozy” games set in the fantastical world of Arzium draws in players of all types. In Arzium, fantastical creatures, dreamy landscapes, and quiet adventures await, whether you’re exploring caverns (Above and Below), searching ruins (Near and Far), riding caravans (Creature Caravan), or, in Roam’s case, waking up the world one cube at a time. These games often feature elements of heavier Euro games that have been streamlined to be easily accessible.
Roam isn’t the newest adventure in Arzium, but the recent reprint of the 2019 release has caught my attention. In Roam, a sleeping sickness has plagued Arzium, causing folks to wander for hundreds of miles. Players are tasked with finding these citizens and returning them home safe and sound. How does it compare to other Arzium titles? Let’s jump in and find out!

Discovering the Lost
Roam is an area majority card game where players activate characters and place cubes to “discover” other citizens. Players start with three characters in their tableau, and once a player has ten, the game ends—the player with the highest points wins.
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