New Cold War Game Review

From January 2011 to December 2015–five full years–Twilight Struggle held the #1 spot on Board Game Geek's Top 100 games of all time. An impressive accomplishment, especially for a war game. There have been plenty of games since its release that have borrowed elements from its card-driven gameplay and area-majority scoring, attempting to capture the same magic that pushed it to the top of that list. New Cold War from VUCA Simulations is one such game that wears its influence on its sleeve and doesn’t hide the fact that it wants to be Twilight Struggle for 4 players.

They Didn’t Start the Fire
Covering the 30 years between the collapse of the Soviet Union and the COVID-19 pandemic, players take the roles of the US, Russia, China and the European Union, spreading their influence to control the globe or, as is the case here, either completing two objectives for an automatic win or having the most victory points. Players will use cards in their hand either for its event or operation points (OPs) in an attempt to control countries and score regions around the world. If you’ve ever played Twilight Struggle, you’re most of the way there.
The twist in New Cold War is that the US and Russia players…
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