Cretaceous Rails Game Review

Do-you-think-he-saurus Rex
If we’ve learned anything from the Jurassic Park movies, it’s that humans can’t control dinosaurs, let alone nature. Luckily, we’ve found a way to complete John Hammond’s vision of a dinosaur theme park with no visitor deaths.
I feel like dinosaurs will always speak to the inner child in us. When I was a kid, I remember KeyBank having a youth savings program that offered detailed dinosaur figures as rewards. I can’t say that the saved money still exists today, but I remember enjoying my ever-growing collection of dinosaurs with each milestone deposit.
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So it’s no surprise that when walking by a table at Origins Game Fair this year, the slew of brightly colored dinosaurs caught my eye. Cretaceous Rails is a showstopper that will make you turn your head without even realizing it.
Dinosaurs! Trains! Adventure! That was the pitch given to me, and it worked effortlessly. Cretaceous Rails comes from designer Ann Journey and a small (but mighty) publisher, Spielcraft Games.
Combining some of my favorite game mechanics—route/tableau building, worker placement, and huge, chunky plastic dinosaurs- it feels like a game that was crafted specifically for me.

The aesthetic…
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