Meeple Mountain {{ work.publishdate|date:"Y-m-d H:i" }}

Focused on Feld: Nassau Game Review

Hello and welcome to ‘Focused on Feld’. In this series of reviews, I am working my way through Stefan Feld’s entire catalogue. Over the years, I have hunted down and collected every title he has ever put out. Needless to say, I’m a fan of his work. I’m such a fan, in fact, that when I noticed there were no active Stefan Feld fan groups on Facebook, I created one of my own.

Today we’re going to talk about 2024’s Nassau, his 39th game.

Game #7 in the Stefan Feld City Collection (SFCC), Nassau is an evolution of Feld’s 2006 game, Rum & Pirates. I call it an ‘evolution’ as Nassau borrows the core mechanic of Rum & Pirates and then adds a lot more game on top of it rather than just tweaking a thing here and there. Thus far, this is the only City Collection game that reimplements an earlier design but doesn’t change the setting. Rum & Pirates takes place in the pirate’s hideout of some unnamed city on an island somewhere in the Caribbean. Nassau gives that city a name. And, whereas Rum & Pirates focused squarely on the activities of the titular pirates during their shore leave, Nassau takes things a step further, letting the players experience the pirates’ lives both…

The post Focused on Feld: Nassau Game Review appeared first on Meeple Mountain.