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Come Sail Away! Game Review

The Saashi & Saashi release Come Sail Away! (2023, distributed by Asmodee in the US) recently arrived at my home and I quickly sped it to the table. Designed by Saashi (yes, Saashi is the complete name of the designer) and Daryl Chow (many titles, such as Reef Rescue and Alphabeasts Attack!), Come Sail Away! has the look and feel of other Saashi & Saashi titles that I have both played and admired from afar.

That’s because the artwork is once again provided by Takako Takarai, the distinctive illustrator who doubles as Saashi’s wife. Takarai’s style is unmistakable and adds a lot of depth to a game that might otherwise come off as a standard-issue roll-and-write-adjacent multiplayer solitaire game.

After getting in a handful of plays across two days, Come Sail Away! became an interesting case study. It’s delightful and transient all at once.

MancalAway

Come Sail Away! is a 1-4 player mancala game. It gives off the vibe of a roll-and-write, where players try to score the most points by collecting a handful of passengers and dropping them off in different rooms of a cruise ship across 12 turns, while mostly not talking. The puzzle comes in as players try to match the right colors of…

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