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The Quest for El Dorado Game Review

It’s no secret that we here at Meeple Mountain are fans of legendary designer Reiner Knizia. I recently covered one of his earlier masterpieces, Modern Art, and most of our writers have reviewed at least one of his games. To call him prolific would be a gross understatement. He’s designed so many games, in fact, that our own Andrew Holmes has taken on the task of writing about the Reiner Knizia alphabet.

At the risk of tipping my hat, I was already very familiar with Knizia’s 2017 game The Quest for El Dorado. I’ve played it countless times and have taught it at Gen Con for several years. Given that we didn’t have a proper review of the game on our site and that its publisher, Ravensburger, was willing to send me a copy of a recent, updated version (with new components and artwork), the opportunity was perfect to remedy that situation.

They Will Catch Me if I Dare Drop Back

Over the 40 years that Dr. Knizia has been creating games, he’s tackled almost every mechanic you can think of–some more often than others–but in 2017 he had yet to take on the popular deck-building genre, seen in games like…

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