Root Expansions Consumer Guide

Root, designed by Cole Wehrle and illustrated so well by Leder Games house artist Kyle Ferrin that it would feel wrong to leave him off the masthead, has a lot of expansions. What’s more, those expansions are popular. I don’t know what Leder’s internals look like, but speaking from my own experience as the inventory manager of a board game store, I can tell you that the big Root expansions sell nearly as well as Root itself. If you buy Root and you like it, there’s a good chance you’ll end up buying at least one or two.
As an avowed Root fan myself, I certainly encourage you to do so! Root is thus far remarkable for having no bad (non-bot) expansions. They are all worthwhile, and each adds something different. Taken as a whole, the expansions are spices on the rack. With so many to choose from at this point, it can be difficult to decide which ones to prioritize. This guide, which will be updated with each and every future Root release for as long as can be managed, is here to help.
Each expansion includes a brief discussion of what’s inside, a lengthier discussion of same, and a bullet list highlighting who that expansion is for. That last one will give you the quickest overview…
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