Quick Peaks – Pax Illuminaten, Innovation, Life Express, SUMO, and Venture Angels

Pax Illuminaten - Andrew Lynch
It deserves a full review, but I can’t write one for Pax Illuminaten. It’s a good game! The production is great, with wonderful wooden tokens and cards of unusual color schemes. The rules are on the light side for a Pax game, easy to get into and with a steady flow once it starts. The players around the table for that first play had a good time. “It’s great. I think it’ll really come together in a second play.”
There hasn’t been a second play.
I have suggested it, to the same players, probably half a dozen times now. They were so positive about it at the end of that first game. Nothing. Just a dead light in the back of the eye, suggesting a lack of willingness to jump back in. These are people who are always happy to play review games. We’re talking about a group of people who largely disliked or even hated Arcs, but played it five or six times betwixt them in the name of the review. They’re discerning without being picky. I cannot, no matter what I do, get a second game of Pax Illuminaten going. At this point, I’ve decided, that says something about the game. I don’t know…
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