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Emberheart Game Review

During my visit to the offices of Mindclash Games this spring, I had the chance to see some of the physical components for the next game in the Mindclash Play line, Emberheart. (The other titles in the line include Astra and Ironwood.) The board was essentially final, and the components, which included cute little dragon tokens, looked good…mostly, I was excited about the game because the Mindclash team seemed to be very excited about the potential for this next title in the sub-brand.

Emberheart was designed by Adam Porter and Rob Fisher, with illustration work by Andrew Bosley (over a hundred credits, but most notably includes the exceptional imagery from Unconscious Mind as well as the cuddly animals from Everdell). Now that I’ve done a few plays—including one with my eight-year-old son—I can see why Mindclash’s team was excited for Emberheart’s release. This is the purest form of what the Mindclash Play line seemed to be going for, after extensive discussions with Mindclash’s CEO, Viktor Peter, as well as others at the publisher.

Emberheart is a light strategy game that has Mindclash superfans in mind. Fans of Voidfall and Anachrony looking for a chance to play a family-weight strategy game with their kids should grab a copy of Emberheart as soon…

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