Halo: Flashpoint Game Review
Truth be told, I wish I had more friends who liked to play tactical miniatures games. In the meantime, I love having two children living here in the house with me.
Halo: Flashpoint (2024, Mantic Games) is a reimplementation of the core ruleset used for the Deadzone series, except now, we’ve got a game featuring your friend and mine, Master Chief. Well, sort of. Mantic sent the Recon Edition set of minis for the system, and it initially looked like Chief was one of the good guys set to fight against the baddies from the video games, such as the Covenant or the Flood. In reality, Halo: Flashpoint—at least in the Recon box—is a two-player-only skirmish game featuring teams of four Spartans going at it in the video game multiplayer modes you know and love, such as Slayer, Capture the Flag, and Oddball.
And that’s all I needed to get my eight-year-old to engage with the system. We love playing two-player Halo on our Xbox (The Master Chief Collection), so when I told him that Halo: Flashpoint had arrived, he not only helped rip open the box, he built all the terrain included in the game and played with the minis by himself for a little while before we set up for our first game.

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