Inside the Box: Mindclash Games

I am just as fascinated by the business of making tabletop games as I am by the experience of playing them.
Even before I began my role as a contributor here at Meeple Mountain back in 2021, I was always curious about what it takes to make a board game, from the spark of an idea in the head of a game designer all the way to the time that game gets to my table.
These questions created more questions when I began to visit publishers. I had the chance to visit the headquarters of Capstone Games a few years ago and quickly grasped the scope of what it really takes to push a new game into the marketplace. Thousands of individual decisions are made before a game even gets through a development cycle, let alone the logistical challenges of getting a game produced, shipped and distributed through various channels.
I wanted to start a series of articles that gives the average enthusiast more chances to understand the volume of things happening outside of simply buying a game—and that’s when our Inside the Box series was born. Using our extensive list of contacts in the tabletop industry, team members will occasionally spend a day in the offices of different companies to provide a sense of what it might be…
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