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Garden Rush Game Review

Garden Rush (designed by Ki Mansell) is a lightning fast, tile-drafting, tableau-building game, for two players, about planting vegetables and harvesting those vegetables for points. The game comes packaged in an open box enveloped by a clamshell cover that’s held shut via magnets. This clamshell folds open to reveal the playing area. The box serves double duty as well: a storage mechanism and, when flipped over, the game’s score board on which the players’ gnome figures are placed.


The players sit at opposite ends of the game board, which is divided into two identical gardens with a hedge running between them. During setup, vegetable tiles are drawn from the bag and placed on each space of the hedge, double vegetable side up. Each garden is arranged in a 5x5 grid with the corners cut off, forming an inner square. At the corners of this square are four icons representing special actions the players can perform when these icons are covered by tiles. These actions let you claim an extra tile from the lineup, harvest (i.e. score) a veggie bed in your garden, move a tile from one location to another, or flip any veggie in either player’s garden to its opposite side.

Each space of the hedge lines…

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