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Super Trains Game Review

At the Bell compound, it’s really no contest: the most played family game we have received from a publisher since I started writing for Meeple Mountain in 2021 is The Quest Kids, a dungeon quest game with handsome standees, cute monsters, loads of treasure, and the best score-tracking sheet the world has ever known. (It’s also the only game we own where we have used all the score pad sheets!!)

The Quest Kids, in the eyes of the children, is solid gold. However, one surprise has surfaced since the game arrived in 2021: apparently, children do, in fact, age. The lovely kids who were once ages seven and four are now four years older, and they apparently don’t always want to track their scores then color in the entire sheet before running out to play with their friends.

With that as our frame, I picked up a review copy of Super Trains, the spiritual successor to The Quest Kids. Both games are published by Treasure Falls Games. Both games are semi-cooperative experiences framed in a hunt for treasure and an opportunity to score points by helping other players defeat monsters or, in the case of Super Trains, deal with “emergencies.” (Some of the emergencies definitely look monstrous.) Both games come in deluxe editions with cool-looking sculpts and definitely…

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