Quick Peaks – Push Push Penguin, Resurgence, San Juan, Wordsy, The Chameleon

Push Push Penguin - Justin Bell
The conceit behind Push Push Penguin (2025, Wacky Wizard Games) is a cute one—penguins are pushing each other down a slippery slope into the ocean, with fun illustrations by Christopher Ryan Chan that look like a cross between the penguins from ICECOOL and a slightly more sinister twist on the animal-themed images I’m used to in many other games. That sinister bit is because Push Push Penguin has an interesting win condition: whoever gets to the ocean and gets “surprised” by an orca token first is the first loser…and the next player in line behind that player wins the game.
Push Push Penguin was designed by Chan, David Gordon, and TAM; the latter two have designed a few games over the last couple years, including LEGO house favorite Monkey Palace. That means Push Push Penguin is very family friendly, with quick rules and a playtime that is so short my 11-year-old openly wondered if the game was actually too short. The initial stages of Push Push Penguin are all set up, as players quickly move down an icy slope on the board towards the ocean before trying to slow themselves down with a dice mechanic that allows players to pick the higher or lower…
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