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D&D: Five House Rules For A Higher-Powered Game

D&D: Five House Rules For A Higher-Powered Game

Sometimes you just want to really come out swinging. If you want to run a higher-powered campaign, try one of these five house rules. D&D has a clear and defined power curve where players steadily get more abilities at a predictable rate. But what if you want to throw any semblance of balance out the […]

D&D: Five House Rules For A Higher-Powered Game first appeared on Bell of Lost Souls