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SILOS Game Review

Not every board game needs a new printing. We all have our favorite niche games, our cherished lost classics, our Oasis or Blue Moon, but it’s often better for them to stay in the shadows where they can remain under-appreciated gems. They often don’t hold up under the spotlight in the way you’d want them to under. I learned this lesson the hard way with EGO, the new Bitewing Games edition of Beowulf: The Legend.

But every now and then, you play something like SILOS, Bitewing’s excellent update of Reiner Knizia’s 2008 release Municipium, and you understand why people keep trying. I, like most people, have never played Municipium. Several years ago, I did find a dusty copy of it on the lowest shelf of an obscure bookcase in a game store in Manhattan, where it had likely been since publication, but that’s as close as I’ve gotten. Even for an obscure Knizia classic, of which there are many, Municipium is a deep pull.

Turns out it’s also a good pull. Nay, a great one. SILOS, which moves the action from Ancient Rome to alien-infested modernity, is terrific, a tactical area control game that brims with tension and uncertainty.

A Board filled with wooden characters, decorated with a human on one side and an…</p>
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