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Farm Hand Game Review

Farm Hand, from designer Craig E. Somerton and publisher Grail Games, is an absolute charmer of a card game. This is thanks not only to the efforts of artist Samuel Bouvant, though he certainly deserves significant credit, but also to the game itself, a straightforward trick-taker with some clever twists up its sleeve.

Farm Hand is a must-follow trick-taking game with six suits, each with numbers ranging from 1-7. At the start of each hand, players bid on the number of tricks they want to win. If you make your bid, no matter the bid, you score a fixed number of points for the round. If you miss your bid, whether by overshooting or falling short, you lose points equal to the difference between your bid and reality.

One of each value of card for Farm Hand sits on a wooden table. Each card has a bold, colorful illustration of a farm animal.

That’s familiar enough, a more forgiving blend of the bidding systems in traditional games like Spades and Oh Hell. Given that those are two of my favorite card games, they’re a fine place to start. Farm Hand even uses Oh Hell’s growing hand size, with each round involving more cards than the last. But Farm…

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