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Joseph Goes to SDHistCon 2025

I don’t need a whole lot of coaxing to get myself out of frigid Chicago into sunny southern California in early November, but this year I had a great excuse to escape the cold: The San Diego Historical Games Convention. I’ve attended the online, summer version of the convention in past years, but this was my first time experiencing it in-person and, folks, it did not disappoint.

Something Different

The first clue that SDHistCon would be unlike most other gaming conventions that I attend was the lack of advertising in the hall. While I’ve been to other conventions that focus on playing games rather than selling them, those are usually still bombarded with giant sponsor banners and storefronts. SDHistCon had none of it. Capped at around 150 attendees, it felt more like a larger-than-usual gathering of friends.

Another thing that stood out was the number of designers and developers who attended. From first-time designers looking to playtest their new game to longtime veterans with 20+ titles on their resume, the hall was filled with the folks responsible for creating the games we play.

[caption id="attachment_326396" align="aligncenter" width="1024"] Playing as the Papacy in Liz Davidson and Paul Wright's Foxes and Lions prototype[/caption]

In…

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