Rowdy Partners Game Review

WRASSLIN’
Growing up, I was an avid watcher of the WWE Attitude Era (controversially known as WWF back then). I’d watch in awe as the Undertaker chokeslammed Mankind at Hell in a Cell from multiple stories up, or Shane McMahon leaping off the top of the jumbotron at WrestleMania against the Big Show. I eventually grew out of that world, but it’s amazing that professional wrestling is bigger and more popular now than ever.

And yes, professional wrestling is “fake,” but I’d argue it’s a choreographed performance art. The physicality is still real, and so are the injuries. It’s meant to entertain with that hearty mix of violence and trapeze-level athleticism.
Entering the Squared Circle
Rowdy Partners is a title a bit outside the typical fare of Capstone Games, but it was a showstopper at PAX Unplugged this year. The game comes to us from veteran designers Jason Hager and Darren Reckner of Fuego, Logic & Lore, and Unmatched: Tales to Amaze fame. Both designers even dressed as characters from the game, putting on a theatrical act like none other. Props to Jason for continuing to promote and teach the game on Sunday, even after running the entire Philadelphia Marathon!
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