ORBIT Game Review
I don’t tend to do much in the way of planning before a trip. I never have. The first time I went to Paris, I woke up early, walked out the front door of the hostel, pointed myself towards the Eiffel Tower, and spent the rest of the day blowing in the breeze. My approach to travel is more tactical than strategic, a semi-haphazard collection of impulses and conveniences. I often have a list of vague interests to investigate, but rarely is there anything approaching an itinerary.
Reiner Knizia’s ORBIT is about a group of interstellar tourists trying to visit every planet in the solar system. It’s a race, with the first player to collect every stamp in their passport declared the winner. Players take turns putting down a card in order to move their ship, collect some energy cubes that can be used for extra movement during your turn, and advance one or more of the planets on the board along their orbit.
Given your exacting and unyielding list of Things to Do, the concept of ORBIT represents the opposite of my approach to travel. We will see the Eiffel Tower. We will visit Victor Hugo’s apartment. If we do not see each and every wing of the Louvre, we cannot win.

The post ORBIT Game Review appeared first on Meeple Mountain.