Meeple Mountain {{ work.publishdate|date:"Y-m-d H:i" }}

Covenant Game Review

When it comes to serious, heavier strategy board games, I typically chase my favorite designers.

Germán P. Millán is the designer of Sabika, Bitoku (and Bitoku’s fantastic expansion set Bitoku: Resutoran), and Men-Nefer. While some of those titles are divisive—even amongst our team, opinions vary greatly on Bitoku, for example—Millán’s titles usually feature exceptional production and a novel mechanic or two that keep me coming back for more plays. Of these titles, I think Men-Nefer is the best one…I loved the tactical nature of turn-taking in that game and the way turns offer flexibility as players take each of their nine turns per round to get so much done across a board that admittedly has too many action choices.

Millán makes heavy games. With Covenant (2025, Devir), Millán is back with a title that is actually a decent bit lighter and more approachable than Bitoku, Sabika and Men-Nefer. Covenant also has dwarves. There are a lot of good things to say about it, but the most shocking thing about it comes with its gameplay—there are no novel mechanics on display here.

Covenant, then, is “just” a very solid, well-produced Euro with interesting choices and a play time that firmly lands in the two hours-or-less range. In a market where there are hundreds of other choices,…

The post Covenant Game Review appeared first on Meeple Mountain.